Over on Steam I wrote a really long Beta 6 notes post that you can find here: http://steamcommunity.com/app/226860/discussions/1/618460171327189089/
Here I’ll do a general highlights of Beta 6. You can read the Full Change Log too.
The suffering is nearing an end
We’ve been running the Beta 6 builds for a few weeks now. Beta 5 and its branch has done a great job in preparing ironing out the literally hundreds of issues players have reported.
Here are som...
WindowBlinds 8.12 is now available for download. This update includes fixes and enhancements for Chrome and Firefox, and other improvements. View the full changelog.This update includes:Improved save dialog responsiveness in ChromeVarious Firefox performance enhancementsImproved user experience for owners of GTA VVisit your Stardock account to download the update. If you don’t already own WindowBlinds now is a great time to check it out. To learn more visit: http://bit.ly/1...
Introductions: The oldest actively developed space strategy game series Galactic Civilizations is the oldest actively developed space strategy game in the world. The last version, Galactic Civilizations II: Twilight of the Arnor, was released over 7 years ago and remains to this day the highest rated (by Metacritic average) space strategy game of all time. The series has sold over 5 million copies since its inception back in 1992.
Suffice to say, Galactic Civilizations III has...
For those of you who haven't been following Stardock these last few years, it has helped found a series of new studios out in the Maryland and Austin areas.
In Towson Maryland, we have 3 studios located in the same building which is where I am today working on the GalCiv AI.
The people who make up the new start-up studios include many of the leads of Civ IV and Civ V. So as I'm writing the AI, I am literally feet away from Brian Wade (Civ V AI) and Soren Johnson (Civ III and ...
It was a totally awesome weekend for GalCiv AI and perf progress.
There is a lot new in GalCiv III over GalCiv II but one of the most obvious is the number of players and the galaxy size the game supports.
GalCiv II topped out with 16 players. That was a lot for back then when you’re dealing with a non-cheating, sophisticated computer AI that has to design its own ships and planets.
But GalCiv III tops out with 128 players. That’s 8 times more players than GalCiv II and the ...
GameSpot talked with Stardock, BonusXP, and Oxide Games at GDC about Ashes of the Singularity and Servo.
"As we've learned over many years of strategy games, the real-time strategy genre is replete with creative possibilities. Last month during the Game Developer's Conference, I chatted with representatives from both Oxide Games and BonusXP Games about their current strategy projects, and the visits were pleasant reminders of how a single genre can provide a framework for ma...
I’m going to be hard core on the GalCiv III AI this weekend.
For those of you just checking in, I put together a long laundry list of new functions I need to improve the AI. In the old days (when I was younger) I would have written those functions myself but now I’m old and fat and lazy and my far more talented colleagues can put together something a lot less hackish.
So this weekend, I’ll be using these new APIs to vastly improve the AI. The weather ar...
The Object Desktop collection just keeps getting better! The latest update includes two new apps Multiplicity 3 KM and SpaceMonger 3.0.Multiplicity enables you to control two PCs with only one keyboard and mouse while SpaceMonger will quickly free up storage space on your PCs. These apps are available now for current Object Desktop™ users. If you don’t have Object Desktop now is a great time to get it for as low as $3.99* per month.Learn more about Object Desktop at: http://www.stard...
Lifehacker has a great article up about the story behind Stardock Fences, which has become one of our most popular apps.
“You might not realize you need Fences until you use it. It’s such a simple app that helps you organize your desktop icons into separate spaces—yes, fencing off different categories to organize your clutter.
Fences was developed by Jeff Bargmann, a life long app developer who needed a way to organize his desktop back in high school. The idea stuck, and years lat...
Pre-order is available starting today through Microsoft Stores, (microsoftstore.com) and select retailers, and it will be on sale beginning May 5,, with availability in 26 markets by May 7.
You can see the tech specs here: http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.314885500?icid=BM_FAS_Hero_S3
There will be 4 models going from 10.8” 1920x1080 res screen 2 GB RAM 64GB storage (don’t forget, some of that will be OS), to 12” 4 GB RAM 128 GB storage.
Every game of Galactic Civilizations III is different. You can play as any of 8 pre-made alien civilizations who have their own histories, technologies, etc, or you can literally create your own. After release, we expect players will share their civilizations with one another. You can play against up to 128 different opponents but in this case, we are only playing against ~8 civilizations.
This example is just one game. The infinitely replayable G...
Today we released the WindowBlinds 8.1 update that includes fixes for skinning issues with Thunderbird, Firefox, Skype and Directory Opus. We also improved support for high DPI displays. View the full changelog.Visit your Stardock account to download the update. If you don’t already own WindowBlinds now is a great time to check it out. To learn more visit http://bit.ly/1FBxBH2
Windows 10 is coming along nicely. A definite nice step from Windows 8.1 (once the bugs are out).
Still, not all is well yet.
The Windows 10 skin
The Windows 10 skin has some issues. The title bar is thicker than some apps expect (such as Microsoft Live Writer). Stardock’s WindowBlinds has had to tackle this issue for years. I suspect WindowBlinds will be making a comeback with Windows 10 as the title bar and borders in windows 10 are a combination of not pretty and a ...
Who are the good guys?
So we (Stardock/Oxide) have been living in the Singularity universe for a couple of years now and there are a lot of arguments over which side is better. In the original PR for the game, the “Haalee faction” (the leader of the Substrate) tried to describe the game as a battle between the noble Substrate, led by Haalee to save the galaxy from Post-Human predation. This was ultimately changed to something more neutral.
Over the comin...
As we saw back in GalCiv II we did a number of test AI runs with the Drengin vs. the humans on a special arena map.
I’m happy to report that we are ready to do that again for GalCiv III.
The editor this time around is very very nice. Not that the old editor wasn’t but it wasn’t an in-game editor.
The year is 2241, one year before the events of Galactic Civilizations III’s story.
The Terran Alli...