Recent Articles In GalCiv III Dev Journals » Page 3
I'm highly biased.  I not only think Crusade is better than GalCiv III but I think Crusade is better than any version of GalCiv we've ever made.  But not everyone will agree with me and thus, we should discuss what is going to be "back ported" into the base game. [[..]] In no particular order, I will like the major elements into 3 different categories. Category 1: Features that will remain exclusive to Crusade External Ship Designer Civilization Build...
The expansion pack to Galactic Civilizations III, Crusade, adds a new multicore job system for handling turns.  This means that turns are dramatically faster late game. 

When Crusade first game out, people asked for even bigger maps.  So the first update (due this week) has them.

Now, I don't recommend this map size.  I don't personally play it at this map size (or insane before it).  But many people really love these crazy large maps.

So here's a game of...
I'm posting this on my brand-new 4K monitor.

I'm not saying that having this monitor makes me better than you.

I'm not saying that having this monitor makes me morally superior.

[[..]]

But I'm not saying it doesn't either.

If you have Galactic Civilizations III: Crusade you probably find the new economy to be a massive change from the base game.

If you don't have Crusade, well, yea, you're a bad person. Like, literally (not figuratively) history's greatest monster.&...
And now...I give you..

The super happy fun guide for conquering the universeOr at least the galaxy

By Brad Wardell

April 2017

Introduction...So you've decided to conquer the galaxy. Good for you! [[..]]

Let me start by saying that Galactic Civilizations III: Crusade is the greatest game in human history. Nay, the greatest creation of all the universe. At least, that's what marketing told me to say (please send help, they're going to take my thumbs!)

This impressively formatted ...
Galactic Civilizations III: Crusade is almost here.  The biggest, most complex space 4X ever.

Every game is different. This is my story. Your story will be different.

[[..]]

 

PART I: We are far away from Earth

There is no Earth here.

Earth is thousands of light years away.

The heroic Jenna Casey has settled a planet on the planet of Haven. 



The last ship of the fleet, The Bounty, looks desperately for supplies.

The remai...
Galactic Civilizations III: Crusade is an expansion pack for Stardock's popular 4X space strategy game, Galactic Civilizations III.  Crusade is a top-to-bottom update of the entire game.  This article will walk you through what's new, what's changed and try to explain it for those who may not be familiar with the series.

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The SpecsTitle: Galactic Civilizations III: CrusadePlatform: Windows PC, 64-bitPrice: $19.99 if you already have Galactic Civilizations III, $39.99 fo...
 



Crusade is the space strategy game made by 4X nuts for 4X nuts.   Let's do this.

[[..]]

What is Galactic Civilizations III: Crusade?In 2015, Stardock released the latest entry in its popular 4X space strategy game series, Galactic Civilizations III. 4X means eXplore, eXpand, eXploit, eXterminate and is turn-based.  GalCiv III was well received (81 metacritic) and has a recent Steam review score of 82. 

However, coming from Galactic Civilizations II (94 ...
Galactic Civilizations has the distinction of being the longest running strategy game developed by the same company.

Let's take a look at how it has changed.

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Galactic Civilizations OS/2The game that started it all.  I wrote this game from my dorm room in college. 

 Galactic Civilizations for OS/2 (1993) First commercial multithreaded gameFirst commercial game to use more than 256 colorsFirst commercial 32-bit gameIt was written for IBM's OS/2 instead of DOS...
In our previous entries, we've discussed specific major new features of Crusade.  For this entry, we're going to go through a guided tour of what's new in Crusade over GalCiv III in terms of features and gameplay.  Strap in!

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Let me preface that this is long and probably a bit full of typos.  I wanted to get this out to you as soon as possible. It's long, but I hope you like it! -brad

 

Prior to the age of digital distribution, Crusade would be a sequel....
Let's begin this diary with the understanding that conquest is not the primary means to victory in Galactic Civilizations.

While warfare is commonly seen as politics via other means, it is not the only or even the easiest way to "win".  

That said, when you do go to war, you are dealing with battles on a scale that humans of the 21st century could scarcely imagine.  Invading a planet is an immense task.

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Invading entire worlds: BEFORESince the start of th...
What kind of people are you?[[..]]I think the biggest reason the Galactic Civilizations series has been so popular over the years has been because each game is your own epic story.In fact, the biggest request we get is to make the galaxy feel move alive.  With this Spring's mega expansion to Galactic Civilizations III, we hope to do just that.With Galactic Civilizations III: Crusade, we've been able to use the new, 64-bit, multicore game engine to create a much more lively universe ...
Spying on AliensGalactic Civilizations is a game that asks the question: What happens after we start colonizing other planets? For our purposes, we are going to assume that we will come into contact with alien civilizations.

Alien civilizations will have their own histories, cultures and ideals that we can only fathom.  In Galactic Civilizations III: Crusade, you will be able to train your citizens to learn more about these other civilizations and, if necessary, do very bad things to...
4X strategy. You may have heard of the term. It stands for: eXplore, eXpand, eXploit, eXterminate.  They are a specific genre of strategy game.  Today we are going to talk about them and how Galactic Civilizations III: Crusade, aims to innovate the genre.

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Besides 4X, there are other genres:  Real-Time Strategy games (RTS), such as Ashes of the Singularity and StarCraft, focus on harvesting resources to build units in order to destroy the enemy with it all happenin...
Sliders. Knobs. Checkboxes. Such is the spread-sheet roots of strategy games. Let's fix that.

[[..]]

Going back 15 years to Galactic Civilizations I for Windows, players managed their economy like this:



GalCiv I: Sliders. In Galactic Civilizations I, you would set your tax rate. Your tax rate affected the approval rate on your planets.  You could then decide how much of your GDP the government would take control of with the spending slider.  From there, player...
Galactic Civilizations games have had ship building in them for almost 20 years.  And ever since, people have used it to create all kinds of amazing designs from robots to their favorite Sci-Fi ships.

Ship designer from Galactic Civilizations IIWith Galactic Civilizations III, players were able to share their designs with millions of other players via Steam Workshop.  Suddenly, players could download and play with almost any type of ship imaginable.As much as players loved being abl...