Sliders. Knobs. Checkboxes. Such is the spread-sheet roots of strategy games. Let's fix that.
Going back 15 years to Galactic Civilizations I for Windows, players managed their economy like this:
GalCiv I: Sliders. In Galactic Civilizations I, you would set your tax rate. Your tax rate affected the approval rate on your planets. You could then decide how much of your GDP the government would take control of with the spending slider. From there, player...
I’d like to introduce you to Callum McCole. You’ll be hearing about him a lot in the coming months as I have asked him to take an ever great role in helping me on design elements of Ashes of the Singularity. He runs the popular RTS YouTube channel, General’s Gentlemen.
As an RTS player of many years, I have often lamented when game developers fail to make the most use of the RTS community when it comes to design and balance that can be helpful both for the expert...
Galactic Civilizations games have had ship building in them for almost 20 years. And ever since, people have used it to create all kinds of amazing designs from robots to their favorite Sci-Fi ships.
Ship designer from Galactic Civilizations IIWith Galactic Civilizations III, players were able to share their designs with millions of other players via Steam Workshop. Suddenly, players could download and play with almost any type of ship imaginable.As much as players loved being abl...
Our story so far... Stardock loves real-time strategy games. Our customers love real-time strategy games (Sins of a Solar Empire remains our best selling game of all time). And we want your opinion on something important to us. When Stardock sold off its digital distribution business to GameStop in 2011, we took that capital to help found a number of new studios including Soren Johnson's Mohawk Games, Mothership Entertainment, Stardock Towson and Oxide Games. Our goal was t...
Greetings! February is here and there is a ton of stuff to talk about. [..] ## VULKAN ## We have been working diligently on Vulkan support and I am pleased to tell you that we have it...mostly working. We are tentatively scheduled to release Escalation v2.1 (Ashes 1.51) on February 16. Unfortunately, Vulkan won't make it in there as it needs a little more time to bake. ## REPLAYS ## We have this. It's not super stable though so we're still working out the kink...
Explore. Expand. Exploit. Exterminate. This is where the term "4X" originates.
The granddaddy of our genre is, of course, Sid Meier's Civilization. Where Sid Meier's Civilization leverages our common history from the dawn of agriculture to the moment we leave the Earth, Galactic Civilizations begins at the moment we leave our home world.
In Galactic Civilizations, players create their own histories. Each game is a different possibility.
When we released G...
I’m working on Sorcerer King: Rivals v2.1 right now. Much of my work is actually happening in the Unit editor:
This is just a glorified Excel spreadsheet that lets me change the pre-requisites.
The new units
There are 5 sovereigns we are enhancing:
The Commander The Tyrant The Guardian The Priestess The Tinkerer Each of these 5 are going to get their own starting units and their own unique improvemen...
Greetings! Welcome to the first season of Galactic Civilizations III AARs. Long ago, I used to write stories regarding Galactic Civilizations II. With the release of Galactic Civilizations III 2.0, I am proud to bring you a new generation of stories based on Stardock's epic 4X strategy game.
This is just one story...your story will be completely different.
We have detected something...
Just beyond Jupiter's orbit, something was noticed. Something ma...
Take a look at a basic overview of a game's early starting builds and learn how to prepare your defenses, start building your army, and pinpoint regions for conquer.
GeneralsGentlemen has a new video which goes through an introduction of Ashes of the Singularity.
WindowBlinds 10 gives Windows users the ability to change the look and feel of the desktop by applying custom skins to the user interface. There are thousands of skins available to create a truly custom feel. WindowBlinds has an interface that is very easy to use, but I wanted to go over the basics of the app and how to get started with changing your desktop theme.
Get WindowBlinds here.
When you first open WindowBlinds, the main ‘Style’ configuration s...
We are currently working on additional units for Ashes of the Singularity: Escalation. The T4s and more T3s are not units you will run into in the competitive multiplayer games but on the bigger maps, late game, we run into a lot of cases where the existing units just aren't powerful enough to distinguish between one civilization and another.
Below is a list of some of the units we are considering. Feel free to suggest your names:
NameLevelDescriptionJinxT1Fires a shot ...
I'm enjoying my time back on Galactic Civilizations. The team is working on lots of neat things for the upcoming version 2.0 update which is due this month.
Here are a few highlights:
There's a new resource called administrators. Your capital world provides N of them where N is based on the size of the map. Building a starbase consumes one. You can get more by researching government related techs but that means you're not research...
We have released Start10 v1.53 today with various fixes and improvements.
Misc bug fixesPrevent "Desktop" menu item from having menu options (with Fences)Allow remote desktop shutdown options (with registry key)Start10 v1.53 can be downloaded from your Stardock account here.
There are beta releases available for both WindowBlinds 10.51 and SkinStudio 10.1 today.
WindowBlinds update includes:
Fix for Hyper-VFix for Systray Anniversary editionWin7 fix caused my DPI changesFix for part of config turning black over timeSkinStudio update includes:
Support for the new modern app titlebar buttons (back and menu)
Please note that this beta has not been tested with Insider build 15002 and will likely cause issues.
Current WindowBlinds 10 users and Object D...