Recent Articles In GalCiv III Dev Journals
As the Tywom like to say, HELLO, BEST FRIENDS!

Just playing the start of a new GalCiv III v3.1 game with the Star Control DLC added.  Let's take a look at what we can expect.

The Setup

Players have been asking for a way to customize the colors further than what was possible before and now they can do it.  So if you're into ship designing, you're in for a real treat!



Here is my super tame but very custom color scheme.



  Just starting up my game here with my c...
This upcoming Monday, Stardock will be releasing a new DLC for its massive space strategy game, Galactic Civilizations III.

The new DLC, Heroes of Star Control: Origins, will introduce 4 new major civilizations to play as complete with their own ship styles, parts, new traits, diplomatic behaviors, and AI for $5.99. 

It'll be available to purchase on Steam, GOG, and of course GalCiv3.com, starting Monday afternoon EST, November 12.

About Galactic Civilizations

Galactic Civilizat...
Over on the GalCiv III Steam page, I asked players to post their saved games so I could check them out.  And what I've been finding has been amazing and horrifying simultaneously.



Players are able to do things that I wouldn't have thought of.  This is why saved games are so valuable.  Many times I get feedback from players who say "The AI needs to do X" and my answer is, "well of course, it already does that!" But there is some other thing that it ha...
Intrigue is the third expansion for Stardock's massive-scale space strategy game, Galactic Civilizations III. This expansion changes the game in significant ways to extend playability and introduce new dynamics, adding politics, governments, civilization crises, the GNN, elections, and the Galactic Market to the game. 

We're also updating the base game to version 3.0 with the release of Intrigue; you'll see we've called out areas where changes are made in v3.0.

This will walk you thro...
Remember when you bought a game at the store, took it home, devoured the user manual the first evening, and then played a game that you would slowly master?  Those were the days.

Today, games are much more sophisticated and today's gamers want to see their games evolve and improve based on their feedback.  That brings us to this walk-through of Galactic Civilizations III v3.

For the purposes of this walk-through, I will be using v3.0 with all expansions installed.  Your expe...
March 8, 2018 by Island Dog on ID's place to speak
Brad is still at war with the Centauri Republic with no end in sight! Part 8 of "Humans vs. The Multiverse" is available now. Check it out here:
The species that are - in essence, talking meat - receive a great deal of attention, despite being an objectively inferior form of life. Today I will attempt to communicate to you humans the advantages of synthetic life.



The days of organic lifeforms are numbered. The wise and benevolent Yor Singularity will have it known that this is not a threat, it is simply a fact of the state of nature.

The Yor, as depicted in the OS/2 version of Galactic Civilizations 20+ years agoFor many ye...
We have previously discussed the perils of running a galactic civilization.  People living hundreds of light years away from their home world will have relatively little interest in the political intrigues of the capital.  That’s where the government types come in.

What is the best type of government for your civilization? There is no right answer.

Let’s work through a scenario and how it might play out.  The star Procyon is 11 light years away from Earth.  ...
Everyone loves a good start.

 Every game of Galactic Civilizations is different.  The original tagline was: “Never the same game twice.”  It isn’t that the game is randomized as much as it is that each game is designed to be carefully imbalanced in a way that tries to push the player into avoiding well-worn strategies.Most of the benefits of version 3 will be coming to those who already have Crusade because it provides so much to build off on with its citizen-...
February 28, 2018 by Island Dog on ID's place to speak
The war continues...and this is Brad's biggest battle yet! Check out part 7 of "Humans vs. The Multiverse" and see if today is victorious...or if today is bloody. It's entirely possible it's both!

 
The situation is desperate.

The Terran Alliance is slowly losing the war to the Drengin Empire.

Is Earth doomed?



Your friends are doing their best to help, but they cannot directly involve themselves.

Our friends, the Altarians, give us covert aid.The Drengin Empire's military might is vast.The Drengin have long prepared for this day.  We had hoped that trade and diplomacy would stay their hands.  But after having annihilated the Torians, their border touched upon ours....
The premise of Galactic Civilizations is that you have united your homeworld and are now ready to send your first colony ship off into space.  What kind of alien worlds do you think we can settle?The reality is, many worlds are not going to be safe for us.  We'll have to live in environmentally sealed enclosures at first.  Not because they are too cold or lack the right atmospheric conditions (though that is an issue), but rather because many worlds will have microbes that just ar...
People don't like to be taxed.  They really don't like to be taxed if they don't have a say in it. The principle cause of the American revolution was not taxation in itself, it was that the colonists didn't have a say in who and what was taxed.



Now, let's imagine how this would be handled when you are talking light years. To understand how distances work in Galactic Civilizations, we need to understand Hyperspace Projection.

I'm the map I'm the map I'm the map!Space...as you m...
How will we feed our billions?

In Galactic Civilizations III, we presume that by the time we are colonizing planets, our home world has reached an equilibrium between food production and population.  But let's face it: when we colonize other planets, it'll take many years for those planets to build up sufficient farming infrastructure to produce for the kinds of populations you have on your home world.

 

Surplus Food

Galactic Civilizations III will be treating food a bit di...
One of the biggest challenges we have faced in developing Galactic Civilizations III has been map sizes and the memory they require.

On a number of occasions, we have tried to reduce the the largest map sizes down to improve performance and shrink memory requirements.  And each time we have attempted to do that, we have ended up with a very vocal outcry of anger.

But large map sizes come with a significant memory cost to be aware of.



Galactic Civilizations, like its inspiration...