We are currently working on the base game of the Epic edition. This will come out at GalCiv IV 2.2 next month. To make it easy for future updates to it, we are going to be bringing the code-base up to the Supernova edition. So in essence, GalCiv IV 2.2 base game on Epic will be the same as Supernova except for the new content (and things like AlienGPT).
In the vast and intricate realm of 4X gaming, empire management takes center stage. Traditionally in this genre, the cardinal rule was simple: the bigger the empire, the better your chances of victory. Resources were tightly intertwined with territory, making rapid expansion a key strategy for acquiring as much land and resource production as possible. But recent times have ushered in a shift, with 4X games offering players the possibility of success with smaller, more focused emp...
One of Stardock's big challenges has been localizing our games. GalCiv IV has over 180,000 words in it. That's a lot to translate. But that's not really the biggest issue. The biggest issue is that we are constantly adding new text to the game which makes it hard for our linguistics team to keep up. We typically use Trados for this sort of thing. It's very powerful but it is not fast. So I decided to write my own app called GC4TranslatorUI. Fancy eh?...
When utilizing Stardock's AlienGPT, one might naturally ponder the question: which animals are the most sought-after choices for building a civilization around? Well, here's the answer. Nearly 40% of users opt for cats, followed by foxes, fish, dogs, snakes, and more. AnimalNumber of MentionsPercentage (%)cat144530.90fox3317.08fish3206.84dog3196.82snake2585.52bird2515.37tiger2194.68wolf1904.06rabbit1703.63monkey1513.23bear1392.97elephant1332.84shark1252.67lion1022.1...
Greetings!We are coming to the finish line for GalCiv IV: Supernova! Our once reasonable scope has, of course, exploded over the Summer as we got our hands into making this the best space 4X game we've ever made! The next major BETA update, 1.90 will be focusing on making the game more appealing to a much wider group of people. Galactapedia This feature is expected to expand significantly in the coming weeks. We're excited about its potential and are hopeful to int...
Generally speaking, in GalCiv games there has been three types of players: The first player is the relatively new or casual player who finds the AI ridiculously hard and will post "The AI is cheating" (the AI doesn't cheat unless you make the settings super high). They say this because the AI is able to expand fairly quickly because it is quite good at scouting (the AI tends to build a lot more scouts than players) and finding planets. It has no idea where the planets are. The second...
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[confluence]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1506607109/GalCiv+Journal+Pretty+vs.+mechanically+satisfying+space+battles[/confluence] ______________________________________________________ [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SUP/pages/1471414278/GalCiv+IV+Supernova+Dev+Journal+Links[/confluence]
[confluence]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1504411651/GalCiv+IV+Dev+Journal+How+people+use+AlienGPT[/confluence] ______________________________________________________ [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SUP/pages/1471414278/GalCiv+IV+Supernova+Dev+Journal+Links[/confluence]
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Greetings! In recent years, "Early Access" has meant "Game is basically done but with bugs". And while it's true that the engine for this game is pretty "done" we are trying to take advantage of early access to try out a lot of crazy new things to get your ideas and feedback on. GalCiv IV: Supernova is being developed by the GalCiv II team and so some of the changes the team wants to make are things that come from the things we really liked in GalCiv II but in a GalCiv IV game. Some of ...
[Confluence]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1491402816/GC4+The+new+combat+system+discussion+thread[/Confluence]
[confluence]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1487372346/GC4+The+first+10+turns[/confluence] ______________________________________________________ [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SUP/pages/1489338369/GalCiv+IV+Supernova+First+10+Turns+Series[/confluence]
[Confluence]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1477869612/GalCiv+IV+Supernova+Dev+Journal+12+-+Humanoids[/Confluence] ______________________________________________________ [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SUP/pages/1471414278/GalCiv+IV+Supernova+Dev+Journal+Links[/confluence]
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/1477541937/GalCiv+IV+Supernova+Dev+Journal+11+-+AI+Elephants+in+the+Room[/confluence] ______________________________________________________ [confluence title=""]https://stardock.atlassian.net/wiki/spaces/SUP/pages/1471414278/GalCiv+IV+Supernova+Dev+Journal+Links[/confluence]