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Sending out a mailer today.   You can always subscribe by going to https://www.stardock.com/subscribe  
Post here about your thoughts on the October 2016 part 2 Stardock Magazine. What is Stardock Magazine? It's where I give out our super secret stuff to subscribers unfiltered. To subscribe go here: https://www.stardock.com/ and add your email to the entry field on the bottom right.  
Hi gang! Any thoughts on the October issue of Stardock Magazine that will be going out around 10/10/2016 go ahead and post here.
October 6, 2016 by Island Dog on ID's place to speak
This is a great article from PCGamesN which talks with Stardock's CEO Brad Wardell about a variety of topics. "While at college, Wardell wrote the original Galactic Civilizations - a grand space strategy game that established Stardock’s reputation in that genre. But publishers Strategy First filed for bankruptcy and he never received his royalties, instead building the company off the back of a popular OS/2 utilities package, Essentials. That series of events helped establish a p...
September 20, 2016 by Frogboy on Brad Wardell - Skinning the frog
For those of you who subscribe to Stardock Magazine, use this thread to comment on the issue. Detailed responses regarding Star Control and what's next for Object Desktop will show up in the October issue. If you don't already subscribe go to: https://www.stardock.com/ and subscribe on the left side.  
  Occam’s Razor: Option 1: Our award-winning real-time strategy game is the worst game released in 2016.   OR…   Option 2: The person who has me blocked on Twitter and gave our last game a 4 may have some objectivity issues…
December 17, 2015 by Island Dog on ID's place to speak
Yesterday, Stardock had it’s annual Ugly Christmas Sweater contest. These are the….umm…..winners? Angie (KarmaGirl), Emily, Brad (Frogboy), and Brad (The_Gear). We also can’t forget Arrow the office dog. Lets give them a big round of…..applause.
Last year we released zilch.  No new games, no new apps.  It was a year of building.  This year, things start to get interesting. Let’s take a look at just this Winter: February: Offworld Trading Company goes into Early Access March: Sorcerer King is scheduled for release April: Galactic Civilizations III is scheduled for release And we still have two more games that are unannounced that are going to be shown at GDC.
Hi team! Here are some of the pics.  I think Bruce or someone might have a lot more pics, these are some of the ones I got. First off, I apologize for not getting more. I’m not a good photographer. If any of you (Stardockians) want to send me photos to put up, go ahead and I’ll update. GalCiv III team! Well, some of them anyway. Future developer! (or artist!) This picture makes me feel 20 years older.  I’ve known the little ones parents since they ...
Greetings! I bring you fear, death, pestilence and candy. Virtual candy anyway! Just some highlights of today’s Halloween at Stardock:   Our lead 3D programmer on Sorcerer King dresses up like Tandis for Halloween! The lead designer of the Sorcerer King website is a fierce warrior! The man in charge, Derek “Kael” Paxton is a great buddy! GalCiv III lead designer, Paul “Mormegil” Boyer is a smooth operator. My son…is…I’m not sure. He made this and it’s s...
December 25, 2013 by Island Dog on ID's place to speak
On behalf of the Stardock family I'd like to wish everyone a Merry Christmas and Happy Holidays!  
My day job is in Michigan at the Stardock building in Plymouth (just outside Ann Arbor).  But we’ve got a bunch of activity going on in the Baltimore area with the launch of Oxide Games and Mohawk Games. Rather than living in hotels for weeks at a time, I decided that we would buy a house in Maryland (Towson).  If you know any game developers or artists in Maryland who are looking to work on really cool stuff, apply here: https://www.stardock.com/about/careers.asp Ignore what...
December 5, 2013 by Island Dog on ID's place to speak
Gamasutra talks to Brad Wardell about the Stardock Staffing Company, and the idea behind it.  It’s a fantastic read on how Stardock is trying to change the practices of game project staffing, and making it better for everyone. "Dubbed the Stardock Staffing Company (SSC), the new unit, comprising a small network of studios that Stardock has invested in, is essentially a professional employer organization, or PEO, for game developers." Read the full article at Gamasutr...
December 4, 2013 by Island Dog on ID's place to speak
Stardock’s Derek Paxton talks with the folks over at PocketGamer.biz about the making of Dead Man’s Draw and the motivation behind moving into the mobile game market. “You need only talk to Derek Paxton, vice president of Stardock Entertainment, for the briefest amount of time to realise just what a deep love and understanding of strategy games he has. Indeed, it's this keen appreciation for the genre that has helped put the US developer on the map. &...
November 28, 2013 by Island Dog on ID's place to speak
On behalf of the Stardock crew I'd like to wish our community members and customers a Happy Thanksgiving.  We are thankful to have a bunch of great people here and have fun talking and interacting with you each day. While we are off for a few days to be with our families, we'll be right back at it next week. Have a great holiday!